Coming Soon: The Kevster's D20 Engine 2024


Unfortunately, the source code for The Kevster's D&D Engine 2023 got corrupted while dealing with OneDrive stuff. While this means 2023 won't be receiving any updates, it is in a workable state... for now.

Because of known bugs and requested features that I wanted to fix/add to the project (and this is no longer possible), I have been emboldened to create yet another version of the engine: The Kevster's D20 Engine 2024. The name change is to avoid any (unlikely) legal trouble by directly using the Dungeons & Dragons name; D20 Engine was suggested as a replacement by one of my friends, which was much better than my original alternative: The Kevster's TTRPG Engine, which I didn't think rolled off the tongue very nicely anyway.

From the get-go, the various additions being implemented from the ground level will make using the engine even easier and even more robust, with searching, creature sizes, zooming, and an in-engine mini creator that allows for previously-impossible mini combinations. Development has only started this week, so it may be some time until the new engine is ready; I plan to provide support for this engine through updates, map packs, and mini packs. Please look forward to it.

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